Monday, 25 September 2023

resolving intersections between multiple closed objects (like cushions)

to summarise - convert to vdb, do a volume point sample. multiply the normal of the geo by the volume sample and then add back to the original position. It should push in -or out- for a packed cushiony effect.

nicely demo'd here by Emīls Geršinskis - Ješinskis
https://www.youtube.com/watch?v=2yGxLHSYf8I

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