Showing posts with label vertex data. Show all posts
Showing posts with label vertex data. Show all posts

Thursday, 23 November 2017

multiple colour sets on alembics, for Maya

This probably contradicts something I've written before, but you CAN export multiple colour sets in Houdini, for alembicking. The key is in the attribute creation. Make sure you use an explicit attribute create node, specify a float, of colour type. Oh and make sure it's on the vertices, because Maya. It will now show up along trusty ol' Cd in Maya's Color Set Manager.