Showing posts with label blending. Show all posts
Showing posts with label blending. Show all posts

Monday 6 March 2017

CHOPs: Some things.

  • To create more channels in Noise, you'll want to change the Channel name in the Channel tab to blabla[0-100]. This makes 101 channels..so do the usual (n-1) amount. You can then have a seed per channel by using the $C token in the seed field.
  • It's actually fairly annoying to blend animations in CHOPs. Create a channel and make animation curves that go from 0 to 1 in order & multiply these against other curves to activate/deactivate them.