Houdini Stuff
Thursday, 1 May 2025
force multiple curves to have same Normal
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If you have a bunch of curves and then polyextrude them, sometimes the normals will get funky and some will be facing the wrong way. A POLYP...
Tuesday, 29 April 2025
delete faces but keep edges
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say you got a 10x10 grid and you just want the borders... use a divide sop with "remove shared faces" right? Yes, but... the shap...
Thursday, 24 April 2025
Camera frustum display toggle
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Frustum display in Houdini
Monday, 7 April 2025
getting areas of pieces and removing them. Eg object is being divided somehow.
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Say you want to blast the large lower shape to just get the caps, but this shape is evolving and moving (and therefore the parts you want ...
Thursday, 23 January 2025
Karma per light aov
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per light AOV stuff with Karma. In your light, in the Karma tab, add a name to the LPE Tag. Here I've typed "A". On the right ...
Wednesday, 22 January 2025
skinned geo as agent layers for crowds/fbx
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A brief how-to-add-proper-skinned-geo to a crowd agent.. Get the Rest Pose (T pose) of the agent. (You can just use a skeleton if you have o...
crowds in solaris/karma
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Bring in crowd from obj using SOP Crowd Import node (here it's still packed agents). Create Instanced SkelRoots is preferred I think St...
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