Houdini Stuff
Wednesday, 28 August 2024
mark fancher mograph video notes
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some mark fancher youtube vex tidbits- // in a rig attrib wrangle, to rotate joints - take into account parenting!- vector axis={1,0,0}; pr...
Tuesday, 27 August 2024
creating orient and rotating points around vector
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I think Toadstorm posted this somewhere on odforce... but it's a useful little vex snippet vector fwd = v@N; vector up = {0,1,0}; // i...
Monday, 19 August 2024
houdini's unlock normals....
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an equivalent to maya's "unlock normals" in houdini.. usually needed after a polyextrude - reverse sop node, followed by a no...
Tuesday, 30 July 2024
notes - christopher rutledge kinefx videos
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general character rig workflow - exoside quad remesh labs 3d straight skeleton, fuse, delete half (for mirroring), resample. use cgwiki matt...
Tuesday, 23 July 2024
heightmap generator
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https://heightmap.skydark.pl/ only has 1K resolution
Monday, 22 July 2024
USD write .usd but in ascii
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.usd files are written as binary by default. to write a .usd file as ascii, add ":SDF_FORMAT_ARGS:format=usda" (without quotes) di...
Wednesday, 29 May 2024
getting distance to object in camera
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vlength(vtorigin(".","../FOCUS_MAN")) paste this into the Focus Distance parameter, replacing FOCUS_MAN with whichever ...
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