Houdini Stuff
Friday, 31 January 2020
Getting the name of the parent node
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Sometimes you'll need the name of the parent/container node that you're working in. It might be a "car_01" or something li...
Tuesday, 28 January 2020
transparent points/ points with alpha, Arnold
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Plug Alpha attribute using User Data Float into OPACITY of Standard shader (in geometry section)
Monday, 27 January 2020
POP streams, for POPs or even RBDs.
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Bit of a waffly post here.. mostly for my own ref.. I had a case where there were a bunch of colour swatch cards in a display case of sort...
Wednesday, 27 November 2019
adding noise/field effects in certain areas
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Lifted from the Houdini help page.. Useful for localised noise/breakup You can attach DOP nodes that modify velocity fields, such as G...
Wednesday, 30 October 2019
camera projection with houdini
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Houdini camera projection is as simple as creating a "UV TEXTURE" node and plugging it into the geo you're projecting onto. I...
Friday, 25 October 2019
size of array, VEX snippet
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i@size=len(i[]@nameOfArray); the [] is actually [ ].
activating particles
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to have particles come alive, mid sim (or indeed, to have them stop mid sim) you just need to trigger the "stopped" attribute in y...
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