Houdini Stuff
Wednesday, 27 November 2019
adding noise/field effects in certain areas
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Lifted from the Houdini help page.. Useful for localised noise/breakup You can attach DOP nodes that modify velocity fields, such as G...
Wednesday, 30 October 2019
camera projection with houdini
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Houdini camera projection is as simple as creating a "UV TEXTURE" node and plugging it into the geo you're projecting onto. I...
Friday, 25 October 2019
size of array, VEX snippet
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i@size=len(i[]@nameOfArray); the [] is actually [ ].
activating particles
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to have particles come alive, mid sim (or indeed, to have them stop mid sim) you just need to trigger the "stopped" attribute in y...
blurring vdbs
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float dist = xyzdist(1,@P); float distremap = fit(dist,ch("near"),ch("far"),0,1); f@density *= distremap; This gi...
Saturday, 19 October 2019
group centroids
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group centre/centroid - intstead of blasting out groups and using $CEX etc, you can just use $GCX, $GCY, $GCZ in your transform pivots.
Wednesday, 2 October 2019
Selection expand
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To expand - any - selection like in Maya... do your selecting then press SHIFT G (to grow) or SHIFT S (to shrink)
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