Houdini Stuff
Friday, 31 May 2019
vellum hair thickness
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To randomise vellum hair thickness, you use pscale values. To get Vellum to recognise these values, UNTICK the Thickness box in the Vellum C...
polywire radius
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To vary the thickness of your polywires, simply type in the @variable you've made into the "wire radius" field of the polywir...
Tuesday, 28 May 2019
spinning particles/points/rbds
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I made a previous post about spinning particles with "w" and Pop Torque.... Walter uses this & it seems much simpler (?). In y...
Tuesday, 30 April 2019
recalculating velocity
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Nicked from Walter.. Velocity is a vector.. Velocity=speed x direction. I was using this because some of my POPs had too much speed and ...
Friday, 19 April 2019
Group selection expand.
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If you need to expand your group's point selection, make ANOTHER group node straight after it. Specify the same name and change it to...
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Thursday, 18 April 2019
PYRO DIY 2019
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The pyro setup tools have changed a little bit in Houdini 17.. Here's a refreshed outline of what you need to make a setup from scr...
Copying different objects to points
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Sometimes you need to copy a bunch of different objects to points. Eg. You have 5 variations of wood splinters and you're emitting the...
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