Houdini Stuff
Saturday, 30 March 2019
constraints between two different objects refresh redux ultra
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I've probably made a post about this before. Or I thought I did. .. anyway. I only make notes about things as I actually do them :) Repe...
Friday, 29 March 2019
2d zoom pan
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ctrl alt rmb drag.. if there's an image plane, lock the camera movement
RBD Hard Constraints/Glue Constraints & Sanity check
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hard constraints will read Force, Angle, Torque and Distance Glue constraints will read Strength and Impact Sometimes you will glue thing...
Wednesday, 20 March 2019
RBD Clustering, an "update"
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Instead of using the cluster attribute found in Sam's notes... Add a primitve VOP to your constraint primitives. Create a voronoi noi...
Friday, 8 March 2019
RBD, Constraints..Glue, fracturing. NAMES
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Name attributes are the most important things when making constraints for RBDs. Create a name attribute for your object/fractured pieces b...
Wednesday, 6 March 2019
point deform tricks
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The point deform node is very useful to wrap deform high res geo with lower proxy geo. To help it along in the case of overlapping objects,...
Monday, 14 January 2019
set animation curves to infinite, etc.
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In the graph editor, right click the channel (eg. translate Y) and click Channels>Channel properties.. Here you can change the In and Ou...
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