Houdini Stuff
Monday, 14 January 2019
set animation curves to infinite, etc.
›
In the graph editor, right click the channel (eg. translate Y) and click Channels>Channel properties.. Here you can change the In and Ou...
stick noise to geo
›
Something super simple and dumb that I'm surprised I've never used beforehand! To keep a 3d noise value from,say, a point-vop stic...
Tuesday, 2 October 2018
emitting only 1 particle per point per frame
›
Obviously stole this from ODforce: if you want just 1 particle emitted per point at a given frame, the basic expression would be in the...
Monday, 25 June 2018
Gas field in specified area, alternate...
›
But wait, there's more! Another approach I've found on the webs, is to make a Gas Match Field, which makes a new field based on som...
Gas field only in specified area. Stolen from the Sidefx site
›
In the DOP network, add a SOP Scalar Field node after the Pyro object. Turn on Use SOP Dimen...
Saturday, 14 April 2018
access 2nd input in a wrangle
›
point(1, "P", @ptnum); probably posted something about this before... but the "1" here lets you access the 2nd input...
Thursday, 12 April 2018
Quick note about Houdini hair
›
when using Houdini's toolbar hair tools, pay attention to the highest-level node's parameters. The groom should take place on a sta...
‹
›
Home
View web version