Houdini Stuff

Friday, 29 September 2017

VOP For Loop usage

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The inputs of the VOP For Loop are a bit annoying. Length - this is the number of loops to be made. It is the i<10 part of the loop. In...

connecting points again..

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Here're two expanded ways of connecting groups of points together! The first method relies on you creating an attribute in a prece...
Wednesday, 27 September 2017

writing alembics for maya - path attribute

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Covered this in an older post, but this is for more straightforward cases when you want to define a group and shape node name for Maya purpo...
Saturday, 16 September 2017

Entagma snippet : drawing lines between a set of two points

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This is useful when you want to connect two bunches of points together.. You'd think it'd be easy right? Scatter, say 50, points o...

set colour according to bounding box.

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now that the old Point  node is more or less dead and buried, we have to rely on wrangles or vops to set our colours in fancy ways. To giv...
Tuesday, 15 August 2017

Shattering an animated object. Eg. flying saucer smashing into something

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Say you want to make a moving object smash into bits. Eg. A flying saucer that's been hand animated, which then needs to break apart dyn...
Monday, 17 July 2017

pyro - "custom wind volumes"

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Sometimes you want to have pyro behave a certain way in a certain area. Eg.  the smoke should go from left to right, then suddenly shoot upw...
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Dave
Fossilised CG Ninja Commando
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