Houdini Stuff

Showing posts with label velocity. Show all posts
Showing posts with label velocity. Show all posts
Tuesday, 30 April 2019

recalculating velocity

›
Nicked from Walter.. Velocity is a vector.. Velocity=speed x direction. I was using this because some of my POPs had too much speed and ...
Friday, 5 April 2019

V IS FOR..............

›
"v" is for RBD and pops.. "vel" is for volumes...
Monday, 17 July 2017

pyro - "custom wind volumes"

›
Sometimes you want to have pyro behave a certain way in a certain area. Eg.  the smoke should go from left to right, then suddenly shoot upw...
Saturday, 3 December 2016

FLIP volume velocity field (again)

›
Create a VDB with desired turbulence/noise in whichever way you fancy. Make sure the vdb is called "vel". Keeps things neater.. ...
Tuesday, 4 October 2016

velocity volume fields like Maya

›
It's possible to make a piece of geometry, pump it through a PointVOP and give it some velocity, using constants, curl noise or whatever...
›
Home
View web version

About Me

Dave
Fossilised CG Ninja Commando
View my complete profile
Powered by Blogger.