Houdini Stuff
Showing posts with label
velocity field
.
Show all posts
Showing posts with label
velocity field
.
Show all posts
Saturday, 3 December 2016
FLIP volume velocity field (again)
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Create a VDB with desired turbulence/noise in whichever way you fancy. Make sure the vdb is called "vel". Keeps things neater.. ...
Tuesday, 4 October 2016
velocity volume fields like Maya
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It's possible to make a piece of geometry, pump it through a PointVOP and give it some velocity, using constants, curl noise or whatever...
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