Houdini Stuff

Showing posts with label timeblend. Show all posts
Showing posts with label timeblend. Show all posts
Thursday, 4 May 2017

When your FLIP fluids are stepping

›
If your sim is looking steppy/choppy, it probably means the FLIP source emitter/colliders don't have substep information. To resolve thi...
›
Home
View web version

About Me

Dave
Fossilised CG Ninja Commando
View my complete profile
Powered by Blogger.