Houdini Stuff

Showing posts with label stick. Show all posts
Showing posts with label stick. Show all posts
Tuesday, 28 March 2023

fusing geo using uv attribute (eg. separated head from neck)

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Lets say you've separated the head geo from the body for rigging purposes or otherwise. How do you glue it back together reliably, witho...
Monday, 14 January 2019

stick noise to geo

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Something super simple and dumb that I'm surprised I've never used beforehand! To keep a 3d noise value from,say, a point-vop stic...
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Dave
Fossilised CG Ninja Commando
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