Houdini Stuff
Showing posts with label
spring
.
Show all posts
Showing posts with label
spring
.
Show all posts
Wednesday, 28 August 2024
mark fancher mograph video notes
›
some mark fancher youtube vex tidbits- // in a rig attrib wrangle, to rotate joints - take into account parenting!- vector axis={1,0,0}; pr...
Friday, 26 February 2021
CHOPS basics!
›
CHOPS. Say you have a moving box. Make a null name it OUT_BOX (or something), for easy access. Now create a chop network. In here, make a Ge...
›
Home
View web version