Houdini Stuff

Showing posts with label sleep. Show all posts
Showing posts with label sleep. Show all posts
Friday, 25 October 2019

activating particles

›
to have particles come alive, mid sim (or indeed, to have them stop mid sim) you just need to trigger the "stopped" attribute in y...
›
Home
View web version

About Me

Dave
Fossilised CG Ninja Commando
View my complete profile
Powered by Blogger.