Houdini Stuff

Showing posts with label skinned geo. Show all posts
Showing posts with label skinned geo. Show all posts
Wednesday, 22 January 2025

skinned geo as agent layers for crowds/fbx

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A brief how-to-add-proper-skinned-geo to a crowd agent.. Get the Rest Pose (T pose) of the agent. (You can just use a skeleton if you have o...
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Dave
Fossilised CG Ninja Commando
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