Houdini Stuff

Showing posts with label seperate. Show all posts
Showing posts with label seperate. Show all posts
Friday, 6 September 2019

seperated AOVs eg(z depth at 32 bit)

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Half precision and 32 bit for z depth  16 bit half precision but utility passes in 32 bit.  - on your AOV, tick Separate File - set th...
Tuesday, 2 April 2019

separating objects for booleans/other things

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Case example - you have a  To separate out an object, maybe for booleaning, or to avoid intersections when doing some other sort of calcu...
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Dave
Fossilised CG Ninja Commando
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