Houdini Stuff
Showing posts with label
rop
.
Show all posts
Showing posts with label
rop
.
Show all posts
Wednesday, 11 September 2024
queuing rops (for local renders)
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it seems like chaining rops breaks a bit - the frame ranges don't seem to get respected. It's better to use a merge rop & speci...
Wednesday, 12 October 2022
exporting alembics or fbx from houdini with transforms
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Didn't realise this...and wasted about half an hour figuring it out.. If you, for example, are using a FETCH node or a rivet and need t...
Wednesday, 12 February 2020
cryptomatte AOV with arnold/HTOA
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Another simple thing, which I always forget. The most common crypto attribute I use is crypto_asset. It seems to work best assigned at pr...
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