Houdini Stuff

Showing posts with label rest. Show all posts
Showing posts with label rest. Show all posts
Monday, 14 January 2019

stick noise to geo

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Something super simple and dumb that I'm surprised I've never used beforehand! To keep a 3d noise value from,say, a point-vop stic...
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Dave
Fossilised CG Ninja Commando
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