Houdini Stuff
Showing posts with label
pscale
.
Show all posts
Showing posts with label
pscale
.
Show all posts
Monday, 26 September 2022
@scale
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I can't believe I've never used @scale.... @pscale is useful for uniformly scaling the instance/copied object onto a point. But wha...
Friday, 31 May 2019
vellum hair thickness
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To randomise vellum hair thickness, you use pscale values. To get Vellum to recognise these values, UNTICK the Thickness box in the Vellum C...
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