Houdini Stuff
Showing posts with label
projection
.
Show all posts
Showing posts with label
projection
.
Show all posts
Thursday, 22 September 2022
camera projection uv, texture reference object a la Maya
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A simple thing.. In Maya, you can project UVs from a camera. To prevent textures from swimming if you do animate the object, you must create...
Wednesday, 30 October 2019
camera projection with houdini
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Houdini camera projection is as simple as creating a "UV TEXTURE" node and plugging it into the geo you're projecting onto. I...
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