Houdini Stuff

Showing posts with label pcopen. Show all posts
Showing posts with label pcopen. Show all posts
Thursday, 22 March 2018

point cloud open, point cloud iterate, point cloud import, while loop VOPS

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I'll probably never memorise the proper VEX code for iterating points in a point cloud: pcopen(something something what?) So lets lo...
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Dave
Fossilised CG Ninja Commando
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