Houdini Stuff

Showing posts with label measure. Show all posts
Showing posts with label measure. Show all posts
Monday, 7 April 2025

getting areas of pieces and removing them. Eg object is being divided somehow.

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  Say you want to blast the large lower shape to just get the caps, but this shape is evolving and moving (and therefore the parts you want ...
Wednesday, 29 May 2024

getting distance to object in camera

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 vlength(vtorigin(".","../FOCUS_MAN")) paste this into the Focus Distance parameter, replacing FOCUS_MAN with whichever ...
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Dave
Fossilised CG Ninja Commando
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