Houdini Stuff
Showing posts with label
match
.
Show all posts
Showing posts with label
match
.
Show all posts
Thursday, 27 October 2022
"shrinkwrap" push faces from one object towards another
›
More Julian scripting Use case - an object lying on the floor is not quite touching the surface - so lets pull points of the floor toward th...
Wednesday, 3 April 2019
match, finding a string in a wrangle. Wildcards.
›
in Blast nodes you can use wildcards * all over the place eg. @name=*something will kill anything with "something" in it's ...
›
Home
View web version