Houdini Stuff

Showing posts with label match. Show all posts
Showing posts with label match. Show all posts
Thursday, 27 October 2022

"shrinkwrap" push faces from one object towards another

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More Julian scripting Use case - an object lying on the floor is not quite touching the surface - so lets pull points of the floor toward th...
Wednesday, 3 April 2019

match, finding a string in a wrangle. Wildcards.

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in Blast nodes you can use wildcards * all over the place eg. @name=*something will kill anything with "something" in it's ...
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Dave
Fossilised CG Ninja Commando
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