Houdini Stuff

Showing posts with label kine. Show all posts
Showing posts with label kine. Show all posts
Tuesday, 30 July 2024

notes - christopher rutledge kinefx videos

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general character rig workflow - exoside quad remesh labs 3d straight skeleton, fuse, delete half (for mirroring), resample. use cgwiki matt...
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Dave
Fossilised CG Ninja Commando
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