Houdini Stuff

Showing posts with label invert. Show all posts
Showing posts with label invert. Show all posts
Monday, 24 June 2019

FETCH inverting transforms at object level

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Recently I transformed a camera (scaled and rotated) to make things easier to work with in Houdini. I did this with nulls at object level, ...
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Dave
Fossilised CG Ninja Commando
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