Houdini Stuff
Showing posts with label
hard
.
Show all posts
Showing posts with label
hard
.
Show all posts
Friday, 29 March 2019
RBD Hard Constraints/Glue Constraints & Sanity check
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hard constraints will read Force, Angle, Torque and Distance Glue constraints will read Strength and Impact Sometimes you will glue thing...
Friday, 8 March 2019
RBD, Constraints..Glue, fracturing. NAMES
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Name attributes are the most important things when making constraints for RBDs. Create a name attribute for your object/fractured pieces b...
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