Houdini Stuff

Showing posts with label distance. Show all posts
Showing posts with label distance. Show all posts
Wednesday, 28 August 2024

mark fancher mograph video notes

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 some mark fancher youtube vex tidbits- // in a rig attrib wrangle, to rotate joints - take into account parenting!- vector axis={1,0,0}; pr...
Wednesday, 29 May 2024

getting distance to object in camera

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 vlength(vtorigin(".","../FOCUS_MAN")) paste this into the Focus Distance parameter, replacing FOCUS_MAN with whichever ...
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Dave
Fossilised CG Ninja Commando
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