Houdini Stuff
Showing posts with label
distance
.
Show all posts
Showing posts with label
distance
.
Show all posts
Wednesday, 28 August 2024
mark fancher mograph video notes
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some mark fancher youtube vex tidbits- // in a rig attrib wrangle, to rotate joints - take into account parenting!- vector axis={1,0,0}; pr...
Wednesday, 29 May 2024
getting distance to object in camera
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vlength(vtorigin(".","../FOCUS_MAN")) paste this into the Focus Distance parameter, replacing FOCUS_MAN with whichever ...
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