Houdini Stuff
Showing posts with label
details
.
Show all posts
Showing posts with label
details
.
Show all posts
Monday, 9 June 2025
"details" to get string attribute into uvquickshade
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say i have a primitive attrib with a texture path in it... But i want a uvquickshade to use this string value.. the easiest way I've fou...
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