Houdini Stuff
Showing posts with label
custom
.
Show all posts
Showing posts with label
custom
.
Show all posts
Tuesday, 31 January 2023
exporting custom attributes in Alembic to Blender
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We use the setattribtypeinfo function to force an attribute to be a color type. Just like Cd usually is. This will probably streamlined and ...
Monday, 25 June 2018
Gas field only in specified area. Stolen from the Sidefx site
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In the DOP network, add a SOP Scalar Field node after the Pyro object. Turn on Use SOP Dimen...
Monday, 17 July 2017
pyro - "custom wind volumes"
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Sometimes you want to have pyro behave a certain way in a certain area. Eg. the smoke should go from left to right, then suddenly shoot upw...
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