Houdini Stuff

Showing posts with label custom. Show all posts
Showing posts with label custom. Show all posts
Tuesday, 31 January 2023

exporting custom attributes in Alembic to Blender

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We use the setattribtypeinfo function to force an attribute to be a color type. Just like Cd usually is. This will probably streamlined and ...
Monday, 25 June 2018

Gas field only in specified area. Stolen from the Sidefx site

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 In the DOP network, add a SOP Scalar Field node after the Pyro object. Turn on Use SOP Dimen...
Monday, 17 July 2017

pyro - "custom wind volumes"

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Sometimes you want to have pyro behave a certain way in a certain area. Eg.  the smoke should go from left to right, then suddenly shoot upw...
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Dave
Fossilised CG Ninja Commando
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