Houdini Stuff
Showing posts with label
curves
.
Show all posts
Showing posts with label
curves
.
Show all posts
Thursday, 2 March 2023
curl curves with vex
›
VEX code taken from this forum post, by user F1 - Curling hair curves with VEX - General Houdini Questions - od|forum (odforce.net) Very han...
Sunday, 14 February 2021
cutting curves into seperate parts (like detach in maya). Houdini modelling
›
Simple stuff, but only once you know. Group some points on a curve. Apply a Polycut node, specify the group you made in the cut points. BLA...
Thursday, 5 April 2018
Exporting curves to Maya
›
When exporting curves to Maya as arnold ASS files, you can export "pscale" (this can remain a point value) for thickness. Note, it...
›
Home
View web version