Houdini Stuff

Showing posts with label curves. Show all posts
Showing posts with label curves. Show all posts
Thursday, 2 March 2023

curl curves with vex

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VEX code taken from this forum post, by user F1 - Curling hair curves with VEX - General Houdini Questions - od|forum (odforce.net) Very han...
Sunday, 14 February 2021

cutting curves into seperate parts (like detach in maya). Houdini modelling

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 Simple stuff, but only once you know. Group some points on a curve. Apply a Polycut node, specify the group you made in the cut points. BLA...
Thursday, 5 April 2018

Exporting curves to Maya

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When exporting curves to Maya as arnold ASS files, you can export "pscale" (this can remain a point value) for thickness. Note, it...
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Dave
Fossilised CG Ninja Commando
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