Houdini Stuff

Showing posts with label blur. Show all posts
Showing posts with label blur. Show all posts
Friday, 25 October 2019

blurring vdbs

›
float dist = xyzdist(1,@P); float distremap = fit(dist,ch("near"),ch("far"),0,1); f@density *= distremap; This gi...
›
Home
View web version

About Me

Dave
Fossilised CG Ninja Commando
View my complete profile
Powered by Blogger.