Houdini Stuff

Showing posts with label blender. Show all posts
Showing posts with label blender. Show all posts
Tuesday, 31 January 2023

exporting custom attributes in Alembic to Blender

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We use the setattribtypeinfo function to force an attribute to be a color type. Just like Cd usually is. This will probably streamlined and ...
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Dave
Fossilised CG Ninja Commando
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