Houdini Stuff

Showing posts with label attribute. Show all posts
Showing posts with label attribute. Show all posts
Monday, 9 June 2025

"details" to get string attribute into uvquickshade

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say i have a primitive attrib with a texture path in it... But i want a uvquickshade to use this string value.. the easiest way I've fou...
Tuesday, 24 September 2024

solver transfer attribute, eg. colour accumulation

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i always have to look this up on cgwiki... the left stream is some sweat drops falling down a surface.. the right stream is the surface.  It...
Tuesday, 31 January 2023

exporting custom attributes in Alembic to Blender

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We use the setattribtypeinfo function to force an attribute to be a color type. Just like Cd usually is. This will probably streamlined and ...
Tuesday, 2 April 2019

separating objects for booleans/other things

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Case example - you have a  To separate out an object, maybe for booleaning, or to avoid intersections when doing some other sort of calcu...
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Dave
Fossilised CG Ninja Commando
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