Houdini Stuff

Showing posts with label POPs. Show all posts
Showing posts with label POPs. Show all posts
Friday, 5 April 2019

V IS FOR..............

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"v" is for RBD and pops.. "vel" is for volumes...
Tuesday, 2 October 2018

emitting only 1 particle per point per frame

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Obviously stole this from ODforce: if you want just 1 particle emitted per point at a given frame, the basic expression would be in the...
Monday, 12 June 2017

random rotation with POPs

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To get random rotation with POP particles, add a point wrangle at SOP level with a more specific version of the following code- v@w=rand(x...
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Dave
Fossilised CG Ninja Commando
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