Houdini Stuff

Showing posts with label $CEX. Show all posts
Showing posts with label $CEX. Show all posts
Wednesday, 26 October 2022

using a transform that relies on $CEX $CEY $CEZ with a differently shaped/sized object

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Use the julian matrix - (point wrangle) matrix M=detail(1,"xform"); @P=@P*M; plug the transform you want to "copy" into ...
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Dave
Fossilised CG Ninja Commando
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